Tabla de contenido: Chapter 1. A Development process map of game-audio. p. 1 -- Chapter 2. Work flow. p. 37 -- Chapter 3. Technology. p. 65 -- Chapter 4. Desing. p. 83 -- Chapter 5. Audio integration: postmortem. p. 99 -- Chapter 6.Ideal workflow. p. 119 -- Chapter 7. Ideal production. p. 141 -- Chapter 8. Ideal technology. p. 165 -- Chapter 9. Looking ahead. p. 191 Incluye: referencias bibliográficas ¿ Corresponde al suministro no. 33692